Post by Kazzerland on Mar 12, 2008 13:30:30 GMT -5
Nation Title: The Holy Imperium of Kazzerland
General Government Summary
The God-Emperor is the supreme ruler of Kazzerland. He has the final say on everything, including funding, military, issues etc. The Holy Imperium is a nation of extreme socialism and theocracy. The private sector is punitive, and almost non-existant. The God-Emperor himself commands the country with an Iron-Fist, and truly values the powerful military traditions of his nation. Rebellion is generally kept at bay, and the society is incredibly militaristic and fiercly theocratic.
Military Details and Components
Enforcers: Enforcers are similar to the United States' SWAT Officers. They are armored with full-body kevlar, and armed with K-05 Autorifles. Enforcers also have military-grade training, and are used to Patrol the streets and maintain Law and Order.
Imperial Guard: The name is a bit decieving, as they are actually the standard infantry-force of Kazzerland. They are never used as Guards. Their name is derived from the fact that they safe-guard the soil of the Imperium. They are armored with enhanced full-body Kevlar, and armed with K-07 Lasrifles. They are specialized in large-scale defense, and laying seig to enemy positions.
Kazzerkin Stormtroopers: They are an improvement on the Imperial Guard. Only the best get into the Kazzerkin. They only accept the most intelligent, and physically fit to join their elite ranks. The training is both physically, and mentally grueling and demanding. The Kazzerkin are armored with full-body Carapace armor, and use K-08 Hellrifles. They are jacks-of-all-trades, as they can perform Airborne strikes, secial-ops missions, and any kind of ground fighting very effectively. You want a Kazzerkin to cover your back.
I.S.S. Troopers: The Imperial Special Service. Nothing is known about their training, equipment, or way of life. This is all Top Secret information, but it is known that they are an incredibly elite and highly specialized detachment of the Imperial Military, trained to handle almost any combat situation with relative ease. It is also known, that only the very best of the finest Kazzerkin are accepted to attempt the I.S.S. course.
Death Korps Grenadiers: The Death Korps is a separate and independent fighting force from the Imperial Guard. They are often considered the personal grenadiers of the Emperor, his finest men, if you will. They act as an inhumanly disciplined and violent organization, that is fiercely fanatic to the Emperor to their graves. They have fear and steely discipline on their side during battle, striking terror into the hearts of their enemies with their imposing "Nazi-esque" black uniforms and gas masks. It is also tradition to paint a deathly skull motif on their gas masks when beginning a military campaign.
Standard-Issue Weaponry
K-05 Autorifle: Equivalent in quality to the most top-notch modern assault-rifles in RL. Fires .30 cal. rounds.
K-07 Lasrifle: Very similar to the K-05, but fires blasts of laser. It's similar in strength and quality to the K-05, but it almost never jams, and has a much higher ammo count as it operates on a thermal energy pack that can even be recharged with fire.
K-08 Hellgun: A few steps up from the K-07. It has a higher rate of fire, and it's blasts are signifigantly more powerful and accurate. It has an even lower chance of jamming, and an even higher ammo count.
Infantry Armor
FBK-05: Full-Body Kevlar. It is a suit of connected pads of reistant kevlar, accompanied by a helmet constructed from an advanced alloy.
FBK-07: Enhanced Full-Body Kevlar. It is again a suit of connected kevlar pads, but the pads are thicker and made from an even more resistent type of kevlar. It is accompained by a full-head helmet, constructed from an advanced alloy that has a built- in rebreather.
Carapace-08: Similar in design to the FBK-07, but the pads are constructed from a highly resistent, but light-weight metal alloy. The Full-Head helmet, includes a targetting-system along with the rebreather.
Armored Vehicles
K.II MBT: The pride of Kazzerland is the K.II Main Battle Tank. It is insanely armored and reinforced, yet somewhat slow. It fires a massive, high-explosive shell, and it has a .75 cal. machine gun mounted on the turret.
K.III DBT: The same thing as the K.II, but has even heavier armor, and an even more powerful shell. The shell is shorter ranged, and the vehicle is slower, but it is signifigantly more powerful. The K.II is already excessively powerful.
General Military Summary
The Military is an extremely proud tradition in Kazzerland. It is extremely odd for people to NOT want to serve. All civilians, both male and female, are drafted into the Imperial Guard at the age of 18 for 4 mandatory years of service, which does not include their 1 year long training. Females are very rarely assigned to combat positions. After two years of service, Guardsmen may attempt Officer Candidate School, or the Kazzerkin Academy. Most applicants to either academy are turned down on the spot. Their service term is subject to extension by the Government.
General Government Summary
The God-Emperor is the supreme ruler of Kazzerland. He has the final say on everything, including funding, military, issues etc. The Holy Imperium is a nation of extreme socialism and theocracy. The private sector is punitive, and almost non-existant. The God-Emperor himself commands the country with an Iron-Fist, and truly values the powerful military traditions of his nation. Rebellion is generally kept at bay, and the society is incredibly militaristic and fiercly theocratic.
Military Details and Components
Enforcers: Enforcers are similar to the United States' SWAT Officers. They are armored with full-body kevlar, and armed with K-05 Autorifles. Enforcers also have military-grade training, and are used to Patrol the streets and maintain Law and Order.
Imperial Guard: The name is a bit decieving, as they are actually the standard infantry-force of Kazzerland. They are never used as Guards. Their name is derived from the fact that they safe-guard the soil of the Imperium. They are armored with enhanced full-body Kevlar, and armed with K-07 Lasrifles. They are specialized in large-scale defense, and laying seig to enemy positions.
Kazzerkin Stormtroopers: They are an improvement on the Imperial Guard. Only the best get into the Kazzerkin. They only accept the most intelligent, and physically fit to join their elite ranks. The training is both physically, and mentally grueling and demanding. The Kazzerkin are armored with full-body Carapace armor, and use K-08 Hellrifles. They are jacks-of-all-trades, as they can perform Airborne strikes, secial-ops missions, and any kind of ground fighting very effectively. You want a Kazzerkin to cover your back.
I.S.S. Troopers: The Imperial Special Service. Nothing is known about their training, equipment, or way of life. This is all Top Secret information, but it is known that they are an incredibly elite and highly specialized detachment of the Imperial Military, trained to handle almost any combat situation with relative ease. It is also known, that only the very best of the finest Kazzerkin are accepted to attempt the I.S.S. course.
Death Korps Grenadiers: The Death Korps is a separate and independent fighting force from the Imperial Guard. They are often considered the personal grenadiers of the Emperor, his finest men, if you will. They act as an inhumanly disciplined and violent organization, that is fiercely fanatic to the Emperor to their graves. They have fear and steely discipline on their side during battle, striking terror into the hearts of their enemies with their imposing "Nazi-esque" black uniforms and gas masks. It is also tradition to paint a deathly skull motif on their gas masks when beginning a military campaign.
Standard-Issue Weaponry
K-05 Autorifle: Equivalent in quality to the most top-notch modern assault-rifles in RL. Fires .30 cal. rounds.
K-07 Lasrifle: Very similar to the K-05, but fires blasts of laser. It's similar in strength and quality to the K-05, but it almost never jams, and has a much higher ammo count as it operates on a thermal energy pack that can even be recharged with fire.
K-08 Hellgun: A few steps up from the K-07. It has a higher rate of fire, and it's blasts are signifigantly more powerful and accurate. It has an even lower chance of jamming, and an even higher ammo count.
Infantry Armor
FBK-05: Full-Body Kevlar. It is a suit of connected pads of reistant kevlar, accompanied by a helmet constructed from an advanced alloy.
FBK-07: Enhanced Full-Body Kevlar. It is again a suit of connected kevlar pads, but the pads are thicker and made from an even more resistent type of kevlar. It is accompained by a full-head helmet, constructed from an advanced alloy that has a built- in rebreather.
Carapace-08: Similar in design to the FBK-07, but the pads are constructed from a highly resistent, but light-weight metal alloy. The Full-Head helmet, includes a targetting-system along with the rebreather.
Armored Vehicles
K.II MBT: The pride of Kazzerland is the K.II Main Battle Tank. It is insanely armored and reinforced, yet somewhat slow. It fires a massive, high-explosive shell, and it has a .75 cal. machine gun mounted on the turret.
K.III DBT: The same thing as the K.II, but has even heavier armor, and an even more powerful shell. The shell is shorter ranged, and the vehicle is slower, but it is signifigantly more powerful. The K.II is already excessively powerful.
General Military Summary
The Military is an extremely proud tradition in Kazzerland. It is extremely odd for people to NOT want to serve. All civilians, both male and female, are drafted into the Imperial Guard at the age of 18 for 4 mandatory years of service, which does not include their 1 year long training. Females are very rarely assigned to combat positions. After two years of service, Guardsmen may attempt Officer Candidate School, or the Kazzerkin Academy. Most applicants to either academy are turned down on the spot. Their service term is subject to extension by the Government.